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Game Art Director (Fully Remote WFH)

Jobot Remote
game art art director remote art team artists game developers mission collaborative game development director graphics
November 27, 2022
Jobot
Garland, Texas
FULL_TIME
Game Developers that brought you franchises like Battlefield, God of War, Call of Duty, and more! Come join us!


This Jobot Job is hosted by Maleakhi Situmorang


Are you a fit? Easy Apply now by clicking the "Apply" button and sending us your resume.


Salary $160,000 - $200,000 per year


A Bit About Us


  • Veteran Game Developers+ Best-in-class Games + All Platforms
  • Titles such as Call of Duty, Medal of Honor, God of War, and more!
  • Mission driven
  • Collaborative, always learning, and growing mentality
  • Sign-On Bonus Potential


We are located in LA, a video game development company with proven track record!! We are on a mission to provide a memorable game experience all over the world! Our executive team has a passion for game development! Our list of credits includes blockbuster franchises! We are actively looking for an Art Director who LOVES the challenge and excitement of a fast growing company!


We are on the fast track, so your growth in the next 3 years could be exponential! If this intrigues you, then please read on and apply to learn more.




Why join us?


Dental plan


Vision plan


Comprehensive Medical


Life Insurance


Free bike rentals


Four weeks of vacation time


Open to fully remote


Training and development


Job Details


Responsibilities


Defining game's art style, while complying with the creative vision of the initial art direction


Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team ( lead artists, concept artists, environment artists, character artists, animation team) by making use of the pertinent visual references, concept art, production design, and atmosphere materials


Developing high standards of quality


Supervising and approving work completed by the graphics team and marketing team to ensure that the elements produced comply with the vision for the game, as well as meeting standards for quality


Guiding the development and ensuring the maintenance of the flow of artistic tasks


Providing guidance and advice to the team, as well as managing freelancers and outside studios, if necessary


Ensuring that the artistic framework, schedule and budget are all abided by


Employee management


Manage employee's performance evaluation and disciplinary follow ups.


Active participation in recruitment (CV and portfolio sorting; test corrections; interviews; etc.)


Requirements


Strong understanding of art fundamentals, multiple art styles, anatomy, appeal


Experience directing and supporting artists across multiple disciplines


The ability to adapt to and innovate new styles and techniques


Strong collaborative nature to partner with Creative Director and discipline leads.


Deep understanding of art disciplines and their workflow


Strong leadership skills in order to lead a large number of people toward a singular vision


Experience with effective feedback for outsourcing and contractors


Experience working on current-gen console or PC games (AAA title experience a plus)


Interested in hearing more? Easy Apply now by clicking the "Apply" button.



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